Smart Invoke

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Version: 2019.200 Requirements:uMMORPG3d, ToolsScript Define:None
Core Changes:YesTutorial Video:No


Makes the built-in regeneration of health and mana more performant by calling the invoke only on active Entities with non-maxed health/mana.

Core Changes

  1. [Required] Open the following script Entity.cs. See Changes...

    Comment Out/Delete this line:
    InvokeRepeating("Recover", 1, 1);


  1. [Required] Apply all core changes.


  • Will turn off health/mana regeneration for all Npcs completely, because its absolutely not required on them!
  • Will only activate health/mana regeneration if any regeneration rate is > 0.
  • Will only activate health/mana regeneration if health or mana are below their maximum.
  • Like in the default system, recovery is only available to alive Entities that are enabled.
  • Works only with the default Health and Mana – not with additional values like Stamina you might have added!

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