|Version:||2019.200||Requirements:||uMMORPG3d, Tools||Script Define:||None|
|Core Changes:||No||Tutorial Video:||No|
Allows any player within range to activate a switch per click. This switch will toggle activations/deactivations of a linked game object. The original plan was to use this as a “light switch” and a “networked lamp”, but i can imagine a few other uses as well.
- [Required] Add everything from Prefabs [Drag to Scene] to your scene.
- [Required] Select the NetworkedSwitch game object and add to the Activated Objects list the ActivateableObject game object.
- In order to test, access the NetworkedSwitch with a player, this will activate/deactivate the ActivateableObject.