Invisible Hint

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Version: 2019.200 Requirements:uMMORPG3d, ToolsScript Define:None
Core Changes:NoTutorial Video:No


Adds a client side trigger to your scene that shows a popup window with some predefined text content. Useful to give your players additional information in certain areas. It is only visible once a player stepped onto the trigger and dis-appears again once the player leaves the trigger or a certain amount of time has passed. The box accepts rich text so you can add some basic HTML tags to it like bold very easy to reskin the window and convert the text to TextMeshPro, just edit the prefabs.


  1. [Required] Add all Prefabs from the prefabs folder to your scene hierarchy.
  2. [Required] Add the Invisible Hint Area to your scene hierarchy.

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