Buff Endure
Version: | 2019.200 | Requirements: | uMMORPG3d, Tools | Script Define: | _IMMOBUFFENDURE |
Core Changes: | Yes | Tutorial Video: | No |
Description
The target cannot lose its final healthpoint while affected by this buff (can still receive buffs, stuns and other effects).
Core Changes
- [Required] Open the following script Entity.cs. See Changes...
Comment Out/Delete this line:public int health { get { return Mathf.Min(_health, healthMax); } // min in case hp>hpmax after buff ends etc. set { _health = Mathf.Clamp(value, 0, healthMax); } }
Installation
- [Required] Apply all core changes.
- [Required] Now create a new buff skill (or modify an existing one) and make it available to your players.