Buff Endure

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Version:2019.200Requirements:uMMORPG3d, ToolsScript Define:_IMMOBUFFENDURE
Core Changes:YesTutorial Video:No


The target cannot lose its final healthpoint while affected by this buff (can still receive buffs, stuns and other effects).

Core Changes

  1. [Required] Open the following script Entity.cs. See Changes...

    Comment Out/Delete this line:
    public int health
            get { return Mathf.Min(_health, healthMax); } // min in case hp>hpmax after buff ends etc.
            set { _health = Mathf.Clamp(value, 0, healthMax); }


  1. [Required] Apply all core changes.
  2. [Required] Now create a new buff skill (or modify an existing one) and make it available to your players.

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