UCE INVISIBLE HINT
Adds a client side trigger to your scene that shows a popup window with some
predefined text content. Useful to give your players additional information in certain areas. It is only visible once a player stepped onto the trigger and dis-appears again once the player leaves the trigger or a certain amount of time has passed. The box accepts rich text so you can add some basic HTML tags to it like <b>bold</b> Very easy to reskin the window and convert the text to TextMeshPro, just edit the prefabs.
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